
RoboCube
A downloadable game for Windows
RoboCube is a third-person soulslike I'm building on my own. Not just the
code: the models, the rigging, the textures, the animation and the music are
all mine too.
**A controller is required.** There are no keyboard or mouse bindings in this
build.
This is an early development build. The systems are in and playable, the
level they run in is deliberately sparse, and there are no enemies fighting
back yet. I'm putting it up because the systems work and I'd rather get
feedback on them now than after I've built a game around them.
## Controls
Xbox layout. A controller is required.
- Move: Left stick
- Camera: Right stick
- Jump: A
- Dodge / roll: B
- Sprint: Hold B
- Fire turret: Right bumper (RB)
There's no pause menu yet. Alt+F4 closes the game.
## What's in this build
- Third-person movement and camera, with jump, dodge and sprint
- A stat system driving durability and coolant
- An overheat system that limits how long you can keep acting, with UI
showing heat building and decaying
- A turret weapon with aim tracking
- An extensible weapon and item framework, with the turret as the first
implementation
- Multi-slot save and load
- A first test level, built to exercise the systems rather than to be a
finished space
## What's coming next
- Enemy AI and damage resolution
- Enemy lock-on
- A pause menu
- A populated version of the first level
## Built with
Unity 6 and C#, with modelling, rigging and animation in Maya, texturing in
Substance Painter, and audio written in FL Studio.
## Source and write-up
The full source is public, including notes on how the systems are put
together:
- Code: https://github.com/Rohan-Samuel/RoboCube
- Project write-up: https://rohan-samuel.github.io/projects/robocube.html
- More of my work: https://rohan-samuel.github.io
## Feedback
This is in active development and feedback changes what I build next. If
something feels bad to play, I want to hear it.
| Published | 5 days ago |
| Status | In development |
| Platforms | Windows |
| Author | Rohan-Samuel |
| Genre | Action |
| Tags | 3D, Action-Adventure, Controller, Robots, Singleplayer, solo-developer, Souls-like, Third Person, Unity |
| Average session | A few minutes |
| Inputs | Xbox controller, Playstation controller |
| AI Disclosure | AI Assisted, Code |
Download
Install instructions
A controller is required. There are no keyboard or mouse bindings.
Download the .zip, extract it anywhere, and run RoboCube.exe.
Windows may show a SmartScreen warning because the build isn't code-signed.
Click "More info" and then "Run anyway" if you're comfortable doing so.
There's no pause menu in this build. Alt+F4 closes the game.
Requires a Windows PC. Around 98 MB download, roughly 220 MB extracted.
Development log
- Building every asset in RoboCube myself5 days ago



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